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Fan by hawhaw
1
 
#include <windows.h>
#include <GL/gl.h>
#include <GL/glut.h>
#include <GL/glu.h>

//#include <windows.h>

float angle = 0.0f, x, m = 0.0f ,i = 0.0f,sa;
int mo;
GLfloat red = 1.0 , green = 1.0 , blue = 1.0, z = 1.0;

#pragma comment( lib, "opengl32.lib" )
#pragma comment( lib, "glu32.lib" )
#pragma comment( lib, "glut32.lib" )

void ReSizeGLScene(int Width, int Height)
{