New Paste :: Recent Pastes:: No Line Numbers
A Paste by Anonymous
1
datablock ParticleData(NewParticleData) { textureName = "~/data/shapes/particles/smoke"; // misc fields.. you can write these here, or let the editor write over em //dragCoefficient = 0.0; //gravityCoefficient = -1.1; // rises //inheritedVelFactor = 0.3; //lifetimeMS = 400; // Time in ms //lifetimeVarianceMS = 100; // ...more or less //useInvAlpha = false; //spinRandomMin = -30.0; //spinRando/mMax = 30.0; //colors[0] = "0.8 0.7 0.7 0.7"; //colors[1] = "1 1 1 0.5"; //colors[2] = "0 0 0 0"; //sizes[0] = 0.1; //sizes[1] = 0.15; //sizes[2] = 0.3; //times[0] = 0.0; //times[1] = 0.3; //times[2] = 1.0; }; datablock ParticleEmitterData(NewParticleEffect) { particles = NewParticleData; // misc fields.. you can write these here, or let the editor write over em //ejectionPeriodMS = 10; //periodVarianceMS = 5; //ejectionVelocity = 0.25; //velocityVariance = 0.10; //thetaMin = 0.0; //thetaMax = 90.0; };