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/** Initialises the renderer.
                This method can only be called after a renderer has been
                selected with Root::setRenderSystem, and it will initialise
                the selected rendering system ready for use.
                autoCreateWindow If true, a rendering window will
                automatically be created (saving a call to
                RenderSystem::createRenderWindow). The window will be
                created based on the options currently set on the render
                A pointer to the automatically created window, if
                requested, otherwise <b>NULL</b>.
        RenderWindow* initialise(bool autoCreateWindow, const String& windowTitle = "OGRE Render Window");