New Paste :: Recent Pastes:: No Line Numbers
A Paste by Anonymous
1
kVector RayProject(kRotator Input, float Speed) { kVector Rot; Rot.X = (float)sin(Input.Yaw*piover180)*Speed; Rot.Y = (float)sin(-Input.Pitch*piover180)*Speed; Rot.Z = (float)cos(Input.Yaw*piover180)*Speed; return Rot; }