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New Paste :: Recent Pastes:: Add Line Numbers


vertex by baldurk
//! A vertex
struct Vertex
{
  public:
    //! the position
    Vectorf pos;
    //! diffuse colour
    Vectorf diffuse;
    //unsigned char diffuse;
    //! the normal
    Vectorf normal;
    //! the u co-ordinate
    float u,
    //! the v co-ordinate
    v;
    //! the bone this vertex is attached to
    int boneID;
};