privatevoid DrawNeedle(Graphics g, float angle)
{
Metafile myMetafile = new Metafile("needle.emf");
float dx, dy, x, y;
// Calculate the offsets
dx = (float)Radius * (float)Math.Sin(DegreesToRadians(angle));
dy = (float)Radius * (float)Math.Cos(DegreesToRadians(angle));
// Determine the new drawing point
x = Center.X + dx;
y = Center.Y - dy;
// Draw the unrotated image
g.DrawImage(myMetafile, x, y, 10, Radius);
// Rotate and draw the new image
g.RotateTransform(angle);
g.DrawImage(myMetafile, x, y, 10, Radius);
// These are the points that actually look correct when rotated
// g.DrawImage(myMetafile, 83, 45, 10, Radius);
}