New Paste :: Recent Pastes:: Add Line Numbers
Texture generation by baldurk
data.Load("4.png"); data2.Load("4.png"); data2.Invert(); data2.Translate(Vectori(8, 8), Vectorf(0.0f, 0.0f, 0.0f, 0.0f), false); data2.Blur(8); data2.Blend(ONE, B_ALPHA, data); gentex3.Load(data2); gentex3.Bind(); // Draw quad